Table of Contents_old
(0) Preface
(0.0) What is intellitech?
(extra section for English reader)
(0.1) Purpose of this book
(0.1.1) What is Intellectual Production
(0.1.2) Benefits of reading this book
(0.2) How to learn programming
(0.2.1) Collect information concretely
(0.2.2) Compare and find patterns
(0.2.3) Practice and verification
(0.3) Structure of this book
(0.4) Acknowledgments
(not translated yet)
(1) How to learn
(1.1) The learning cycle
(1.1.1) Information gathering
(1.1.2) Modeling and abstraction
(1.1.3) Practice and verification
(1.2) Driving force to cycle: motivation
(1.2.1) Difference between student learning and university learning
(1.2.1.1) Teacher gives you textbooks
(1.2.1.2) How much time can you spend for learning?
(1.2.1.3) Who pays money to learn?
(1.2.1.4) Counterwind
(1.2.2) How to keep motivated?
(1.2.3) Should I go to university?
(1.2.4) How to find good references?
(1.2.5) How to choose better paper book?
(1.3) Three methods of information gathering
(1.4) What is abstraction?
(1.5) How to abstract
(1.6) Verification
(1.7) Summary
(2) How to motivate yourself
(3) How to train your memory
(4) How to read efficiently
(5) How to organize information
(6) How to come up with ideas
(6.3) Polish up
(6.3.1) Minimum Viable Product
(6.3.2) Climb the U-curve
(6.3.3) The viewpoint of others is important
(6.3.4) You can learn from anyone
(6.3.5) A customer want a time machine
(Column) Knowledge Distribution Chart
(6.3.6) Plow it again
(Column) We can not communicate bi-directionally with books
--- doing
(7) How to decide what to learn
(7.1) What is the right thing to learn?
(7.1.1) "right" in Mathematics
(7.1.2) The difference of "right" between science and mathematics
(7.1.3) "right" in Decision Making
(7.1.3.1) Repetitive scientific experiments and one-time decision making
(7.1.3.2) "right" in decision making determined afterward
(7.1.3.3) we can only connect dots looking backwards
(Column) The impact of the number of choices on the quality of decision making
(7.2) Management strategy of oneself
(7.2.1) Exploring strategies to find targets you want to learn
(7.2.2) Expanded reproduction strategy using knowledge
(7.2.3) Differentiation strategy aiming for excellence
(7.2.3.1) Getting knowledge from others is low cost
(7.2.3.2) Knowledge gained from others has low value
(7.2.3.3) To strive for excellence
(7.2.4) Differentiation strategy by crossover
(7.2.4.1) Knowledge of two peaks
(7.2.4.2) Serial Mastery
(7.2.4.3) An example Strategy for new employees
(7.2.5) A trader strategy to trade knowledge crossing the boundary of the organization
(7.3) Creating knowledge